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Sega Consumer History’s 305 pages cover everything from the original SG-1000 right up to the Dreamcast with extensive photos, interviews and screenshots throughout.
The book is divided up chronologically by console, with each section showing annotated photographs of the hardware and software as well as boxouts on notable peripherals, hardware revisions and more obscure oddities such as the Mega LD software range, Hi-Saturn and the @barai system.
The majority of the book is taken up with screenshots and short descriptions of significant games for each system, alongside each listing is the publisher, release date and release price too. While individually these are just bite-sized chunks of information they build up into a broad at-a-glance overview of the sort of software available for each console.
Breaking up these sections are numerous interviews with both long-time Sega staff and third party developers. Interviewees include Yuji Naka, Takashi Izuka, Masato Maegawa, Reiko Kodama and more. Other short articles in the book touch upon subjects like introduction of new technologies to gaming (CDs, online, etc) and Sega’s responses to gaming trends (such as the relative lack of RPGs on the Mega Drive in comparison to the Super Famicom).
The book closes with a complete list of all officially licensed software released on Sega hardware in Japan from 1983 up to 2002, organised by release date.
Famitsu released a another book looking at Sega’s arcade division in similar detail at the same time titled “Sega Arcade History”.